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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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function u(t) {

}//
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  • u/taupelink
    hmm, doesn't seem to work on iOS Safari
  • u/taupelink
    to get it to work on iOS/MacOS, replace 2e3 with 1920 and 1100 with 1e3.
  • u/taupelink
    * maybe it's a safari issue rather than an OS issue. * on my iOS device, that adjustment seems to work temporarily, but then the browser has to reload the screen. ¯\_(ツ)_/¯

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u(t) is called 60 times per second. t: elapsed time in seconds. c: A 1920x1080 canvas. x: A 2D context for that canvas. S: Math.sin C: Math.cos T: Math.tan R: Generates rgba-strings, ex.: R(255, 255, 255, 0.5)