u(t) is called 60 times per second.
t: Elapsed time in seconds.
S: Shorthand for Math.sin.
C: Shorthand for Math.cos.
T: Shorthand for Math.tan.
R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5)
c: A 1920x1080 canvas.
x: A 2D context for that canvas.
Paint! Works best in fullscreen, unfortunately I can't fit detection of mouse button to toggle painting (also not sure how, without two more event handlers…)
Nice! moveTo is unnecessary if you already have beginPath and lineTo; c.offsetWidth/1920 and c.offsetHeight/1080 are both equal to about .2958 (at least on the desktop): https://www.dwitter.net/d/809
Won't c.offsetWidth and c.offsetHeight change when the user goes fullscreen? I wanted to support both not-fullscreen and fullscreen equally well. Good point about moveTo!
u(t) is called 60 times per second.
t: elapsed time in seconds.
c: A 1920x1080 canvas.
x: A 2D context for that canvas.
S: Math.sin
C: Math.cos
T: Math.tan
R: Generates rgba-strings, ex.: R(255, 255, 255, 0.5)