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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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function u(t) {

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  • Star killer? More like CPU Killer
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  • u/13thptr
    -19 with some sacrifices..don't know if this could fit... perhaps you could remove fillStyle and use the subpixel rectangles
  • u/13thptr
    for(i=8e3;p=(k=i&127)/40,O=(j=i>>7)/20,i--;x.fillRect(960-C(O)*S(p)*500,540+C(p)*500,24,12))x.fillStyle=R(g=S((j+t*41)&k)*80*(3-O)*((p-2)**2+((t+O)%6.3-2)**2<.2?.2:1),g,g)
  • u/13thptr
    *subpixel rectangles method, but that would run even slower
  • u/joeytwiddle
    as if millions of motherboards cried out in pain and were suddenly overheated

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u(t) is called 60 times per second. t: elapsed time in seconds. c: A 1920x1080 canvas. x: A 2D context for that canvas. S: Math.sin C: Math.cos T: Math.tan R: Generates rgba-strings, ex.: R(255, 255, 255, 0.5)