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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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function u(t) {

}//
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  • u/plusright
    gotta find a more succinct way of writing for loops, this one just feels a little too dull
  • u/yonatan
    c.width=999 for(w=i=40;i--;)for(j=16;j--;)s=i%2==0?-1:1,x.fillRect(-2*w+i*2*w+S(t)*w+C(t)*-s*w,-2*w+j*2*w+(C(t)*w*s),w,w)
  • u/yonatan
    actually, the fillRect can go into the for loop's final expression, between the ; and the ) to save 2 more chars
  • u/plusright
    aha! that's clever, thanks.

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u(t) is called 60 times per second. t: elapsed time in seconds. c: A 1920x1080 canvas. x: A 2D context for that canvas. S: Math.sin C: Math.cos T: Math.tan R: Generates rgba-strings, ex.: R(255, 255, 255, 0.5)