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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.

function u(t) {

}//
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  • flying among the #stars
  • u/cantelope
    #starfield #parallax
  • u/New_Core
    ...(the with(x) dont do anything here.. )
  • u/New_Core
    but I totaly understand.. I forget to remove stuff all the time.. ;) ..well done else
  • u/Qwitter
    U="🛸";c.style.filter=invert( with(x)for(c.width|=i=384;i--;x.font="99px A",fillText(U,p=540,p+S(7*t)*p/2))a=192/(i*3),x.fillRect(1920*(T(i)+a*t)%3e3,540+540*S(a*2e3),a*6<12?d=a*6:d=0,d)
  • u/DataMeta
    haha yes, I was mucking about with arcs to start :) thanks

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u(t) is called 60 times per second. t: elapsed time in seconds. c: A 1920x1080 canvas. x: A 2D context for that canvas. S: Math.sin C: Math.cos T: Math.tan R: Generates rgba-strings, ex.: R(255, 255, 255, 0.5)