u(t) is called 60 times per second.
t: Elapsed time in seconds.
S: Shorthand for Math.sin.
C: Shorthand for Math.cos.
T: Shorthand for Math.tan.
R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5)
c: A 1920x1080 canvas.
x: A 2D context for that canvas.
Another fake gravity sim. This time, some particles get slingshotted out of the system, past escape velocity, others teeter on the brink, and others congregate at 0,0. After a while, the screen is full of a bunch of particles leaving, and others coming back in towards the origin.
alien it basically clears the screen to the default width. in detail, i think it is combining "binary xor" with "set equal to", so basically c.width = c.width xor 0, and since anything xored with 0 is itself, its basically setting c.width to itself.
u(t) is called 60 times per second.
t: elapsed time in seconds.
c: A 1920x1080 canvas.
x: A 2D context for that canvas.
S: Math.sin
C: Math.cos
T: Math.tan
R: Generates rgba-strings, ex.: R(255, 255, 255, 0.5)