u(t) is called 60 times per second.
t: Elapsed time in seconds.
S: Shorthand for Math.sin.
C: Shorthand for Math.cos.
T: Shorthand for Math.tan.
R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5)
c: A 1920x1080 canvas.
x: A 2D context for that canvas.
Javascript garbage collector is struggling, when you create a new ImageData at each run, which results in some nasty stuttering. t||(I=new ImageData... fixes this issue
u/magna while getImageData does not hit the garbage collector quite as hard, it takes about 1.3 times longer to execute, wich amounts to 53 fps, while t||(I=new ImageData... runs at a constant 60 fps (on my old 2014 macbook pro :-))
u(t) is called 60 times per second.
t: elapsed time in seconds.
c: A 1920x1080 canvas.
x: A 2D context for that canvas.
S: Math.sin
C: Math.cos
T: Math.tan
R: Generates rgba-strings, ex.: R(255, 255, 255, 0.5)