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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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function u(t) {

}//
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  • Mist city
  • u/tomxor
    Neat effect
  • u/danny@hille.dk
    Nice!
  • u/danny@hille.dk
    Minor tweak idea ->x[s='fillStyle']=R(z=c.width=300);x.fill(x.arc(p=150,S(t/9)*20+30,13,0,7));for(i=z;i--;x.fillRect((i+t*66/i)%20*20-z/i,160,z/i|8,-i%S(i)*p))x[s]='#fff1',x.fillRect(0,S(-t/4)*30+i^4,z,i),x[s]=R()
  • u/Joachim
    Thanks, Thats much better. I never thought of defining the width INSIDE the color

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u(t) is called 60 times per second. t: elapsed time in seconds. c: A 1920x1080 canvas. x: A 2D context for that canvas. S: Math.sin C: Math.cos T: Math.tan R: Generates rgba-strings, ex.: R(255, 255, 255, 0.5)