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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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remix of d/23413 by u/tomxor

function u(t) {

}//
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  • Smoler Impossible Marble #Physics
  • u/tomxor
    -11 bytes: Eliminated the intermediate k, moved some coefficients around, and swapped hypot for square values which is actually more stable for intersection resolution. Now it will never stop jiggling :D
  • u/magna
    WOW!
  • u/pavel
    Currently traced pixel is part of the ball and part of the background therefore collision. Awesome trick. My first time seeing this.

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u(t) is called 60 times per second. t: elapsed time in seconds. c: A 1920x1080 canvas. x: A 2D context for that canvas. S: Math.sin C: Math.cos T: Math.tan R: Generates rgba-strings, ex.: R(255, 255, 255, 0.5)