dwitter.net

+ New dweet
function u(t) {
} //
122/140


Please log in (or register) to post a dweet (copy-paste the code somewhere safe to save it meanwhile)


u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
show FPS hide FPS share fullscreen

function u(t) {

}//
122/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Smoothly Repeating Cannon Shot.
  • Show more comments…
  • u/cantelope
    Erm, with all the requisite quotes and stuff: c.width+=0; x[f="fillRect"](0,540,50,p=100); x[f](30,565,p,50); x[f](a=((t*6e3|0)+((1+S(t))*5e3))%1920,585,10,10); x[f](a<(e=960)?e:a,y=490,20,200); x[f](e,a/3-p>y?y:a/3-p,20,200);
  • u/deobfuscate
    this is actually pretty cool
  • u/deobfuscate
    Markdown test: \`unticked code\`
  • u/deobfuscate
    yo it works

Please log in (or register) to comment.

u(t) is called 60 times per second. t: elapsed time in seconds. c: A 1920x1080 canvas. x: A 2D context for that canvas. S: Math.sin C: Math.cos T: Math.tan R: Generates rgba-strings, ex.: R(255, 255, 255, 0.5)