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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.

function u(t) {

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  • VHS 📼 #default + horizontal shift from noise
  • u/KilledByAPixel
    nice, yeah that looks a bit more realistic!
  • u/tomxor
    The noise on this is really good, I tried to find redundant bits to remove but everything you included adds to the realism.
  • u/KilledByAPixel
    I don't know how I came up with this, was going through some of my old abandoned sketches and found this minus the default

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u(t) is called 60 times per second. t: elapsed time in seconds. c: A 1920x1080 canvas. x: A 2D context for that canvas. S: Math.sin C: Math.cos T: Math.tan R: Generates rgba-strings, ex.: R(255, 255, 255, 0.5)