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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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function u(t) {

}//
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  • original code slightly modified and compressed:c.width*=1 p=(m,n)=>(8+C(8*m))*(1-((n+6)/12)**3)**0.5 for(j=-6;j<6;j+=0.1)for(i=0;i<6.28;i+=0.05)x.fillRect(960+540*((j+6)*C(j-t*9)/14+S(i)*p(i,j))/(14-C(i)*p(i,j)),540-540*j/(14-C(i)*p(i,j)),3,3)
  • u/lewdev
    We can all see the compressed code when using beta.dwitter.net so you don't have to show it in your title.
  • u/fentbiggesthater
    when you uncompress the code its actually different than the code in the title.
  • u/zachygreen
    i should have clarified but the code in the title was the original code i made. i had to change p to a variable instead of a function but i wanted to preserve the old code. also i do know about beta dwitter

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u(t) is called 60 times per second. t: elapsed time in seconds. c: A 1920x1080 canvas. x: A 2D context for that canvas. S: Math.sin C: Math.cos T: Math.tan R: Generates rgba-strings, ex.: R(255, 255, 255, 0.5)