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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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function u(t) {

}//
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  • u/iverjo
    This runs at 2-3 FPS in Firefox on my laptop because of the missing x.beginPath(). Here's a version that runs at a much higher framerate: c.width=W=400;for(h=W;h-=16;)for(v=W;v-=16;){s=7*C(t*h/200);n=7*S(t*v/200);x.beginPath();x.moveTo(h+s,v+n);x.lineTo(h-s,v-n);x.stroke()}
  • u/PhiLho
    Good to know, thanks.

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u(t) is called 60 times per second. t: elapsed time in seconds. c: A 1920x1080 canvas. x: A 2D context for that canvas. S: Math.sin C: Math.cos T: Math.tan R: Generates rgba-strings, ex.: R(255, 255, 255, 0.5)