dwitter.net

+ New dweet
function u(t) {
} //
122/140


Please log in (or register) to post a dweet (copy-paste the code somewhere safe to save it meanwhile)


u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
show FPS hide FPS share fullscreen

function u(t) {

}//
129/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Mouse over the screen; a red square follows the mouse.
  • u/wclang
    Note, you'll get an error message until you mouse over the screen.
  • u/wclang
    There's a magic number, 3.3, that keeps the square under the mouse. This doesn't work in full-screen mode (the square is offset from the mouse).
  • u/wclang
    I should mention I learned that mouse events are accessible from FireFly #1629. (I had to figure out what was going on in that dweet, so I could get X and Y off of the mouse.)
  • u/iverjo
    #interactive

Please log in (or register) to comment.

u(t) is called 60 times per second. t: elapsed time in seconds. c: A 1920x1080 canvas. x: A 2D context for that canvas. S: Math.sin C: Math.cos T: Math.tan R: Generates rgba-strings, ex.: R(255, 255, 255, 0.5)