dwitter.net

+ New dweet
function u(t) {
} //
122/140


Please log in (or register) to post a dweet (copy-paste the code somewhere safe to save it meanwhile)


u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
show FPS hide FPS share fullscreen

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • note to future self... this is some kind of weird combination of interference patterns between waves, and circle-squares fractals ....to see whats going on, start out with fillstyle=R(B%256,0,0) then work from there.
  • u/donbright
    note to future self... this is some kind of weird combination of interference patterns between waves, and circle-squares fractals ....to see whats going on, start out with fillstyle=R(B%256,0,0) then work from there.
  • u/donbright
    in other words, it's not drawing the "lines of force", those lines are an artefact of the remainders of the 'quadrance' (squared distance) between the two black balls

Please log in (or register) to comment.

u(t) is called 60 times per second. t: elapsed time in seconds. c: A 1920x1080 canvas. x: A 2D context for that canvas. S: Math.sin C: Math.cos T: Math.tan R: Generates rgba-strings, ex.: R(255, 255, 255, 0.5)