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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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remix of d/9165 by u/DataMeta

function u(t) {

}//
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  • endless urbanscape
  • u/zanella
    Replace v with v%1080 in the fillRect call and it will redraw itself over and over again. ;)
  • u/DataMeta
    Not sure what you mean - it already re-draws. Hence the 'endless' :P
  • u/zanella
    Weird, the first time I saw this it didn't redraw itself - it seemed to stop once the scanline hit the bottom of the canvas. Didn't notice that it already had a %1080. So yeah, my comment is pretty useless. :)
  • u/zanella
    Weird, the first time I saw this it didn't redraw itself - it seemed to stop once the scanline hit the bottom of the canvas. Didn't notice that it already had a %1080. So yeah, my comment is pretty useless. :)
  • u/DataMeta
    No worries :]

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u(t) is called 60 times per second. t: elapsed time in seconds. c: A 1920x1080 canvas. x: A 2D context for that canvas. S: Math.sin C: Math.cos T: Math.tan R: Generates rgba-strings, ex.: R(255, 255, 255, 0.5)