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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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function u(t) {

}//
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  • Depth demo
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  • u/pavel
    Pretty simple technique, when generating the 3d points instead of directly drawing them, store them in an array, sort it by depth back to front, then draw.
  • u/keithclark
    175. Removed need for reverse() by reversing the projection (far points are painted near and vice-versa): for(c.width|=o=[i=w=960];i--;)o[i]=[C(a=i-t/9)*C(b=i*20),S(a)*C(b),S(b),hsl(${i},69%,50%];for([Z,X,Y,x.fillStyle]of o.sort())x.fillRect(w+w*X/(j=2.1-Z),540+w*Y/j,s=50/j/j,s)
  • u/keithclark
    158 - for(c.width|=o=[i=w=708];i--;o[i]=[C(a=i+t)*C(b=i*20),S(a)*C(b),S(b),R(a)]);for([Z,X,Y,x.fillStyle]of o.sort())Z-=2,x.fillRect(960+w*X/Z,540+w*Y/Z,s=50/Z/Z,s)
  • u/Joachim
    #d3 #ball

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function u(t) {

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remix of d/10801 by u/f8f82804

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function u(t) {

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  • RotatingSpherePatternPrinter
  • u/alien
    wait what is going on here D: , could explain this x[i=frame] and T=x[i] plz
  • u/alien
    How can you add T a numer, isn't T a defined function?
  • u/iverjo
    frame is a number that starts at 0 and increases by 1 for each frame (this is actually a somewhat "hidden" feature in dwitter, and can be used as an alternative to t). T is initially a defined function (by dwitter), but the code in this dweet sets T to something else before a number is added to it. x[i=frame]=300 has the same result as i=frame,x[i]=300 because i=frame returns the new value of i
  • u/alien
    D:!!!! @iverjo thxs
  • u/13thptr
    #d3 #sphere

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  • Now i suck a football/soccer both IRL and virtual :-)

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remix of d/21651 by u/erin

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remix of d/17550 by u/jylikangas

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remix of d/7280 by u/prplz

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