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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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remix of d/17692 by u/iznax

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  • CLICK IT !

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  • u/KilledByAPixel
    Uncompressed... t?x[F='fillRect'](X,53,8,c.width=99):Z=X=-9;Z>-9?x[F](W,Z--,2,5):(W=X+3,Z=55);O=15+9*S(t);B=t*9%70-11;for(i=9;i--;onmousemove=e=>X=e.x/6)i!=W-O>>3||Z-B>>3?x[F](i*8+O,B,!u[i]*4,12):u[i]=1
  • u/magna
    Awesome!
  • u/prplz
    i happen to like default
  • u/KilledByAPixel
    These are evil defaults though, you can tell cause they are lower res then normal defaults.
  • u/katkip
    Wow

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  • KbaP/Xen: AV2

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remix of d/9669 by u/f8f82804

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  • homage to @literallylara 's 2025 with mouse.. (please try moving your mouse over screen)

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  • space shooter #game

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Xen

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  • -[𝗗𝘄𝗲𝗲𝘁-𝗘𝗹𝘂𝗱𝗲𝗿]- Move mouse to evade enemy. #game
  • u/yonatan
    really good! and pretty
  • u/Xen
    thank you, closest to my original idea that bytes would allow, only thing i would change is more enemies and faster blur
  • u/DataMeta
    noice noice! #interactive

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