dwitter.net | #Interactive

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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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  • #game of Red Light, Green Light. Click to move the car forward. #interactive

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  • Wolfendweet 🐺 3d engine with mouse look and collision!

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  • Fractal Cave Exploration + Mouse Look

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  • Tiny Sandbox ⌛ Use mouse buttons to place... None 🧼 Erase, L 🌊 Water, M 🧱 Wall, R ⚡️ Lightning Eraser, L+M ⌛️ Sand, R+M 🌱 Vines, L+R ⛈️ Rain Storm, L+M+R 🌪️ Sand Storm

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  • Sand Game 🏖️ Draw with mouse - Left=Wall, Right=GreyGoo, Middle=Lightning, Middle+Right=SandStorm, Middle+Left=Destroy, Left+Right=DarkWall

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  • Touch Water 👉🌊

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remix of d/22738 by u/TGY

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  • Having fun with TGY's ball blaster. Shoot some rays!

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remix of d/22738 by u/TGY

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  • Very cool idea by TGY, playing around with the concept
  • u/Agnes
    You can even optimise this by adding a=a.filter(e=>e>0) if X*Y is replaced by (e.x-960)*(e.y-540), which I guess doesn't matter at all but feels better somehow if someone were to sit around clicking on this millions of times
  • u/aleamb
    #interactive

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TGY

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  • click the canvas :-)

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