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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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function u(t) {

}//
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function u(t) {

}//
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  • RotatingSpherePatternPrinter
  • u/alien
    wait what is going on here D: , could explain this x[i=frame] and T=x[i] plz
  • u/alien
    How can you add T a numer, isn't T a defined function?
  • u/iverjo
    frame is a number that starts at 0 and increases by 1 for each frame (this is actually a somewhat "hidden" feature in dwitter, and can be used as an alternative to t). T is initially a defined function (by dwitter), but the code in this dweet sets T to something else before a number is added to it. x[i=frame]=300 has the same result as i=frame,x[i]=300 because i=frame returns the new value of i
  • u/alien
    D:!!!! @iverjo thxs
  • u/13thptr
    #d3 #sphere

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remix of d/15194 by u/robbyg

function u(t) {

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  • Poor man's ray tracing

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function u(t) {

}//
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  • Small Sphere ⚽

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function u(t) {

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function u(t) {

}//
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remix of d/5423 by u/aemkei

function u(t) {

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  • golfier

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remix of d/5293 by u/Xen

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function u(t) {

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  • raymarcher, middle is SDF, l and j are x and y, R is z

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