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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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  • That's how to render a ball surface like a pro

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  • Ball?!

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  • u/metamero
    this dweet series is great
  • u/f8f82804
    thanks! I'm having a lot of fun with it. Hopefully I'll be able to fix up the distortion a little and reivist some of these ideas
  • u/f8f82804
    the distortion here is pretty bad because i'm applying the correction incorrectly! see d/11812

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remix of d/9721 by u/f8f82804

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remix of d/9674 by u/f8f82804

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  • u/donbright
    thats cool... how does it work?
  • u/joeytwiddle
    Very nice! #halftone
  • u/f8f82804
    u/donbright: I used the parameterization from d/5600. I like it a lot because it keeps fairly even density of dots on the surface. It's based on cylindrical coordinates where each point is at a different vertical level and the points spiral around. The key is that not all values of i result in drawing a dot. We drop the back half of the sphere with C(a) >0, but we also implicitly drop points where s*i-i*i is negative
  • u/donbright
    thanks... fascinating...

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