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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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function u(t) {

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  • Knight's Tour v0 #chess

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function u(t) {

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remix of d/1055 by u/paberr

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  • stalemate!

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remix of d/24161 by u/FireFly

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  • Show more comments…
  • u/tomxor
    fillText Y=i==52?Y-T:Y+T, but can't animate with this method. Don't think it's going to be possible in 140 ether.
  • u/DataMeta
    ugh yes. so satisfying
  • u/sigveseb
    very good, but the king and queen on one side are reversed!
  • u/tomxor
    oops good spot

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function u(t) {

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  • Waving chessboard #chess

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function u(t) {

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  • Pawns on an Infinite Chessboard ♟♥♙

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remix of d/24093 by u/TGY

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  • u/pavel
    font='4cm"'
  • u/FireFly
    ohh good one, didn't know about the font-family name trick
  • u/TGY
    now we need to combine 2 dweets into single XD
  • u/DataMeta
    fit them together with compression, but would be more interesting to jam it into 140 :)
  • u/FireFly
    I can do a full chess board in 151c currently, but it *would* be really satisfying to fit it into the 140c without compression tricks indeed

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remix of d/24124 by u/FireFly

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  • u/FireFly
    I've stared at this for too long... don't think I can get it below 146 decompressed (with Z inlined). Would be rad if we could squeeze those last characters out though and get it down to 140 without compression :)
  • u/tomxor
    I have an imperfect 142
  • u/Agnes
    This is 145 but I don't remember if the new indexing is actually shorter or not than yours: for(i=w=128;i--;x.fillStyle=R(i%2?x.fillRect(X=i%16*64,Y=i*8&-w,m=X+Y&w,m)|w:x.fillText('♜♞♝♚♛♝♞♜♟ '[Y++%7?++Y%5?9:8:i/2%8],X,Y+w)))x.font="4cm'"

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