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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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  • VintageTerminal

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  • Sketch of a famous logo. Code compressed using d/9207
  • u/taupelink
    for(i=z=240,d=e=f=l=.9;i--;x.fillRect(320+d*z,450+e*z,3,1))[d,e,f]=[d+((r=Math.random()*5|0)*1.3-d-S(g=d+7*f))*l,e+(r%2-e-C(g))*l,f+(r%3-f)/2],x.fillStyle='#'+'00FA000'.substr(r*2%5,3)

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  • Uniform Random Sampling Within A Triangle

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  • prime o'clock in the morning

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  • Two dancing torus. "var" is not needed, but performance (fps) is better with them.
  • u/username
    But if you do not specify anything, it will be a var anyway?
  • u/yonatan
    It'll be global, which means it can be accessed outside of the u() function, which kills some compiler optimizations

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  • Throwback #3
  • u/@no_identd
    Huh! This one seems to exhibit some weird optical illusion at the edge while rendering?

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