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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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function u(t) {

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  • my first ever post here, nothing super special but i thought it was kinda cool
  • u/Xen
    welcome to the dwitter family!

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  • u/FireFly
    This one is cool, it's dependent on aliasing artifacts due to limited float precision, yeah?
  • u/recursive
    Pity "Float32Array" is the only way to convert to single precision. Or is it?
  • u/recursive
    I guess it's not. I've reproduced it without using Float32Array pixel for pixel using mantissa manipulation. https://www.dwitter.net/d/1990
  • u/donbright
    awesome studies of fp

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  • I made it wackier

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remix of d/838 by u/gojomo

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  • u/z3vin
    I like this, you can save a couple bytes: c.width^=0;for(i=24;i--;)for(j=24;j--;)s=S(t+=1.1)*((j+i&1)*2-1),x.setTransform(C(t),s,-s,C(t),i*99,j%12*99),x.fillRect(-9,-49,19,99)

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M
remix of d/2041 by u/donbright

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  • u/donbright
    this is fascinating the way it highlights the line. after a while it looks like weird rain drops.

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