dwitter.net

+ New dweet
function u(t) {
} //
122/140


Please log in (or register) to post a dweet (copy-paste the code somewhere safe to save it meanwhile)


u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
Try the new frontend: beta.dwitter.net
Current theme challenge: #Opposites
show FPS hide FPS share 1 remix fullscreen

function u(t) {

}//
129/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.

show FPS hide FPS share fullscreen
remix of d/32558 by u/veubeke

function u(t) {

}//
138/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Periodically rude all hands on deck

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
127/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • sydgu fall 24 sketch 1

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
128/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
132/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Tentangled - light version

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
139/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Tentangled

Please log in (or register) to comment.

show FPS hide FPS share fullscreen
tem
remix of d/32313 by u/tem

function u(t) {

}//
136/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Cycle though the endless flow

Please log in (or register) to comment.

show FPS hide FPS share 1 remix fullscreen

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Voxel Rendering
  • u/SockTaters
    The math in R() ensures the farthest voxels from the viewer are drawn first regardless of rotation. If a 2**X by 2**X grid is labeled the obvious way (with the numbers 0 to 2**(2*X)-1 left-to-right, top-to-bottom) and n is the index of a given corner, then i^n maps i to an ordering that starts at n's corner and ends at the opposite corner. Rectangles of 2**X by 2**Y might also work. The math in R() is somewhat obfuscated for golfing purposes.
  • u/SockTaters
    n=[0,3,12,15][0];for(i=0;i<16;)console.log(i++^n)// try these 4 corner indices

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
130/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Created with prompts and Claude.ai

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
120/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • made with text prompts only with Claude.ai

Please log in (or register) to comment.

Loading...
Next page