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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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function u(t) {

}//
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  • u/AnielaMW
    x.fillStyle=R((t*600-i/9)%999,255,(t*600-i/9)%999),
  • u/AnielaMW
    i=1920;j=Math.abs;for(;i--;)a=(t*600-i/9)%999,x.fillStyle=R(a,255,a), x.fillRect(i,500+100*j(T(i/599))*S(j(i/90)),1,40)
  • u/AnielaMW
    still trying to get the black background
  • u/joeytwiddle
    This is wrong but perhaps you can fix it: i=1920;j=Math.abs;for(;i--;)a=(t*600-i/9|0)%999,x.fillStyle=R(0,a,0),x.fillRect(i,a?500+100*j(T(i/599))*S(j(i/90)):0,1,a?40:999)

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remix of d/7375 by u/alien

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  • Final version thanks for the advice joey

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  • Remixing New_Core's Starfield 3

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remix of d/7334 by u/Batrachus

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remix of d/672 by u/aemkei

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  • High resolution Game of Life with a constant ground layer. It will eventually start cycling. To increase FPS swap 2e4->6e3. To hide the ground swap 4e3->5e3.

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remix of d/7330 by u/yonatan

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remix of d/2370 by u/magna

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  • cylinders

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