dwitter.net | AstonC (2931)

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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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remix of d/672 by u/aemkei

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  • High resolution Game of Life with a constant ground layer. It will eventually start cycling. To increase FPS swap 2e4->6e3. To hide the ground swap 4e3->5e3.

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function u(t) {

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  • u/BirdsTweetCodersDweet
    with(x)for(c.width|=q=700;q--;)fillStyle=R(q,q-100,2*q-100),beginPath(),arc(960+(z=400-q)*C(t-q),540+T(z)*z,1.01**q+5*C(t)+4,0,9),fill() - a slight bit thicker, butfixed your errors
  • u/iverjo
    Sweet
  • u/AstonC
    Ohhh, thanks, a lot, BirdsTweetCodersDweet. :)
  • u/magna
    Beauty

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remix of d/7272 by u/Batrachus

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function u(t) {

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  • Poor man's pool effect

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  • Looks best in fullscreen

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