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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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function u(t) {

}//
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  • Random valid js string generator

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remix of d/20727 by u/Irratix

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  • and shorter

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function u(t) {

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  • We can always go shorter

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remix of d/16195 by u/yonatan

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  • much faster in firefox

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  • u/UEZ
    @tomxor: thx.
  • u/nystrand
    epic!
  • u/jelmo
    Nice
  • u/vain
    Wow! This seems to be your stargate... Seems you are not from this world! Incredible!!!

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geb
remix of d/20532 by u/ntsutae

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Xen

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  • -[๐——๐˜„๐—ฒ๐—ฒ๐˜-๐—˜๐—น๐˜‚๐—ฑ๐—ฒ๐—ฟ]- Move mouse to evade enemy. #game
  • u/yonatan
    really good! and pretty
  • u/Xen
    thank you, closest to my original idea that bytes would allow, only thing i would change is more enemies and faster blur
  • u/DataMeta
    noice noice! #interactive

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remix of d/20416 by u/tomxor

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function u(t) {

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  • Down to 125
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  • u/ciaccodavide
    Nice!
  • u/ciaccodavide
    pushed to 118 for(c.width|=p=15;p--;)0x24f7fbef924fef3fce7c9edf3cfcf9e4927b6fn&1n<<BigInt(~~t%9*15+p)&&x.fillRect(p%3<<6,p/3<<6,9,9)
  • u/ciaccodavide
    :P
  • u/ciaccodavide
    still readable but not synced with seconds

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