dwitter.net | Jenky (2198)

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function u(t) {
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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remix of d/2238 by u/aemkei

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  • progressive trance planet
  • u/sfz
    Morten Granau works love it

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remix of d/2238 by u/aemkei

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  • the world …

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remix of d/1231 by u/iverjo

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  • Star Field

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sfz

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  • Neutron

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  • another color shock

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  • Welcome to the Matrix!
  • u/iverjo
    #matrix
  • u/danny@hille.dk
    More speed longer trails !t?W=c.width=600:i=W;for(x.fillRect(0,0,W,W);i--;x.fillText(unescape("%u30B"+C%9),i*9,C=~~(t*15+i**3)*11%W))x.fillStyle=R(0,i&&W,0,i?1:.03)
  • u/vain
    Beautiful looking remake of the matrix fx

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sfz
remix of d/2158 by u/sfz

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  • Metamatrix
  • u/donbright
    i wonder if there is a way to mix this with Kalanchoe's technique from https://www.dwitter.net/d/1395
  • u/donbright
    something like this r=Math.random t?o.push({X:480*r(),c:~~(r()*99),Y:0,ẏ:1}):(o=[]) c.width=480 o.map(a=>(x.fillText(String.fromCharCode(a.c++),a.X,a.Y+=a.ẏ)))
  • u/sfz
    well, if you change the for loop to something like for(i=99;i>18;t+=i--) it gets rid of the clumpy crap on the left side, but I didn't figure that out until afte posting.
  • u/scottglz
    The clumpy crap is my favorite part
  • u/joeytwiddle
    #matrix

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