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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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remix of d/2648 by u/New_Core

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remix of d/1231 by u/iverjo

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  • Do not dwell on it if drunk.

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remix of d/2554 by u/cantelope

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  • Just a super reduced of @cantelope's awesome wave animation.

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function u(t) {

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remix of d/2420 by u/magna

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function u(t) {

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  • homage to @literallylara 's 2025 with mouse.. (please try moving your mouse over screen)

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remix of d/2394 by u/Jenky

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  • If you set canvas.width to client.width, you can remove the bit that fixes the mouse position. This one only works at the default width (not fullscreen) because I had to hard-code the canvas width to make room for the fade effect. Nesting stroke inside beginPath saved 1 crucial byte. :)
  • u/cantelope
    canvas.clientWidth rather
  • u/cantelope
    i will give 3 gold stars to anyone who can fix the initial "Y is not defined" error :D
  • u/magna
    Since your dweet doesn't use trig, we can hijack C and S as declared variables: https://www.dwitter.net/d/2429
  • u/magna
    Can save another 2 bytes by: R(Y,X,fillRect(0,0,w,w),.2,beginPath(stroke()),moveTo(X,Y))

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function u(t) {

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function u(t) {

}//
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  • Bluer waves

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