dwitter.net | SockTaters (30387)

+ New dweet
function u(t) {
} //
122/140


Please log in (or register) to post a dweet (copy-paste the code somewhere safe to save it meanwhile)


u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
Try the new frontend: beta.dwitter.net
Current theme challenge: #Opposites

function u(t) {

}//
87/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Small Sphere ⚽

Please log in (or register) to comment.


function u(t) {

}//
99/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Small Sphere 🎱

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
139/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.

show FPS hide FPS share 1 remix fullscreen

function u(t) {

}//
130/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
138/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • u/magna
    Thank you for playing a key part in the mission to #default everything!
  • u/cantelope
    wow
  • u/BriSeven
    looks a lot like The Void in The Amazing Digital Circus
  • u/OscAV
    Hello, I am completely new to this stuff. What does the squares mean?
  • u/Joachim
    u/OscAV Hello! Do you mean the squares in the code? They come from a fancy tool that can shrink long dweets. See d/14282

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
111/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.

show FPS hide FPS share 1 remix fullscreen

function u(t) {

}//
139/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • took some inspiration from rodrigo.siqueira and mhi

Please log in (or register) to comment.


function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • u/aaaaaz
    anylink to understand how does it works ? it looks like Lissajous but superposed
  • u/taupelink
    No links handy, sorry! I can say that this code adapts the concept of signed distance functions. f is a SDF in one dimension, g in two dimensions. g uses binary arithmetic to kind of pick out certain parts of the output of f, and the parameter of g makes it work at different scales.
  • u/taupelink
    Also: If you see a term like "i%2" or "i%3" or "(i&5)" in any of my recent dweets...that tends to superimpose two related-but-different patterns on each other. Which can be hard to make work. I am still experimenting!
  • u/taupelink
    *two or more, depending on the expression

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Plant - light gradient #plant

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
132/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.

Loading...
Next page