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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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function u(t) {

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function u(t) {

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function u(t) {

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  • Building Blocks 🏢

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function u(t) {

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function u(t) {

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  • CSS Flight Simulator

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function u(t) {

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  • #default "pixel perfect" rotation with 3 skews
  • u/BriSeven
    eee i got it under 140 chars!
  • u/BriSeven
    for(c.width*=1,k=0;k<1800;k++)i=k%90|0,v=S(t),a=(C(t)-1)/v,j=(k/90|0)+i*a|0,d=i+v*j|0,x.fillRect(400+d*10,400+(j+a*d|0)*10,e=i/5&1&&10,e)
  • u/BriSeven
    124 for(k=c.width*=1,x.scale(10,10);k--;)i=k%90|0,v=1/S(t),a=C(t)*v-v,j=k/90+i*a|0,d=i+j/v|0,x.fillRect(40+d,40+j+a*d|0,i/5&1,1)
  • u/BriSeven
    117 for(k=c.width*=1,x.scale(10,10);k--;)i=k%90|0,a=-T(t/2),j=k/90+i*a|0,d=i+j*S(t)|0,x.fillRect(40+d,40+j+a*d|0,i/5&1,1)

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  • Grid

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remix of d/11161 by u/katkip

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  • Might not work for everyone.. dont know.. it store like 30 frames in the memory..

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