dwitter.net | aleamb (68026)

+ New dweet
function u(t) {
} //
122/140


Please log in (or register) to post a dweet (copy-paste the code somewhere safe to save it meanwhile)


u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
Try the new frontend: beta.dwitter.net
Current theme challenge: #Opposites

function u(t) {

}//
136/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Marble Madness 🔵

Please log in (or register) to comment.


function u(t) {

}//
139/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Blocked Up 🏨

Please log in (or register) to comment.

show FPS hide FPS share fullscreen
Xen
remix of d/31719 by u/lewdev

function u(t) {

}//
37/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • golfed but worse, can even golf more but wanted the typing style

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Bezier Sunset Gradient - Fixed

Please log in (or register) to comment.

show FPS hide FPS share 1 remix fullscreen

function u(t) {

}//
96/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • pair programming nightmare on DOM (could be 62b without font)

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.

show FPS hide FPS share fullscreen
remix of d/29701 by u/lewdev

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Moving 3D #Grid (improved)
  • u/Joachim
    Nice!! You might find this helpful: with(x)for(i=z=c.width=400;i--;beginPath(stroke()))moveTo(i*9,99),lineTo(i*z-1e4,z),fillRect(0,99+i,z,(S(z/i+t*9)>.9)&&i/50)
  • u/lewdev
    That's awesome! Thanks! I'm trying to figure out how to depict things in 3D; this and your website helps!
  • u/Joachim
    u/lewdev no problem! Glad I could help out :D

Please log in (or register) to comment.


function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
135/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.

show FPS hide FPS share 1 remix fullscreen

function u(t) {

}//
130/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Tiny Starfield 🌠🖱 Mouseover to change view angle!

Please log in (or register) to comment.

Loading...
Next page