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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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function u(t) {

}//
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  • simple recursion. A flaming square

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function u(t) {

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function u(t) {

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function u(t) {

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function u(t) {

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  • alternative default ...

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function u(t) {

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  • #seashell plankton... but a bit more prehistoric looking... (perhaps :D )

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function u(t) {

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  • #seashell pulsating and uncompressed

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  • even more #seashell or perhaps plankton (?)

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function u(t) {

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  • u/andrea270872
    Here is the uncompressed code:
  • u/andrea270872
    c.width|=A=.3/C(t%9/9) F=n=>n<82&&x.transform(C(A)+.1,S(A),-S(A),C(A),0,0)|x.fillRect(0,0,9,9)|F(n+1) for(i=7;i--;x.setTransform(1,0,0,1,1e3+C(t+i)*600,600+S(t-i)*300))x.fillStyle="#AAC"+i,F(i)

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function u(t) {

}//
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  • u/andrea270872
    c.width|=A=.3/C(t%9/9) x.translate(1e3+C(t)*400,650+S(t)*180) x.fillStyle="#AAC3" for(i=82;i--;x.transform(C(A)+.1,S(A),-S(A),C(A),0,0))x.fillRect(0,0,9,9)

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