dwitter.net | beaster (74)

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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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function u(t) {

}//
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  • unpacked:c.width=1920 for(i=0,h=v=0.5;i<5e4;i++,h2=.9-.9*h+.8*h*h+.2*h*v+.7*v-.1*v*v,v=.6-1.1*h-(0.2-(C(t)+1.0)/10)*h*h+.7*h*v-0.3*v-.9*v*v,h=h2) x.fillRect(640*(1+h),360*v+800,1,1)
  • u/cantelope
    wat
  • u/hoplite
    139 chars: for(c.width|=h=v=0.5,i=5e4;i--;g=9-(9-8*h-2*v)*h+7*v-v*v,v=(6-(11+h-C(t)*h-7*v)*h-(3+9*v)*v)*.1,h=g*.1) x.fillRect(640*(1+h),360*(v+2),1,1)

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function u(t) {

}//
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  • u/Joachim
    Looks good!
  • u/beaster
    unpacked: s=2/(t+1);for(r=-s,v=0;r<s;v++,r+=s/135)for(i=-s-0.9*t*s,h=0;h<480;i+=s/202){for(m=n=l=0;l<64&&!(m*m+n*n>4.0);l++){p=m*m-n*n+i;n=2*m*n+r;m=p}x.fillRect(4*h++,4*v,4,4);x.fillStyle=R(l,l*4,l*16)}

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function u(t) {

}//
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  • uncompressed:
  • u/beaster
    x.reset() x.fillStyle=R(9*t,0,40*t,0.3) f=(i,p,o,e,g)=>{for(var j=4,q=o/2,m=1;j--;m*=-1){l=j>1?1:-1 x.fillRect(e+m*q-p/2,g+l*q-p/2,p,p) i>0?f(i-1,p*S(t)/2,p,e+m*q,g+l*q):0}} f(5,400,300,540,540)
  • u/thenize
    SWEET
  • u/lewdev
    u/beaster you don't need to post the uncompressed version since it's feature available in https://beta.dwitter.net
  • u/beaster
    nice, good to know

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function u(t) {

}//
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  • Lyapunov exponent

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function u(t) {

}//
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  • Into the spiders web

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function u(t) {

}//
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  • bubble bobble
  • u/beaster
    with respect to Mr. Yeganeh for the trigonometric points of interest

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