dwitter.net | bibo (324)

+ New dweet
function u(t) {
} //
122/140


Please log in (or register) to post a dweet (copy-paste the code somewhere safe to save it meanwhile)


u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
Try the new frontend: beta.dwitter.net
Current theme challenge: #Food
show FPS hide FPS share 1 remix fullscreen

function u(t) {

}//
139/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Distorted metallic layers

Please log in (or register) to comment.


function u(t) {

}//
129/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • uncompressed layers and patterns

Please log in (or register) to comment.

show FPS hide FPS share 1 remix fullscreen

function u(t) {

}//
125/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Pixelated wood panel

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Show more comments…
  • u/cantelope
    u/magna this issue is a feature, not a bug XD ... in seriousness, the forced "landscape" orientation is a product of years of responsive web design experience. I've chosen for my apps, instead of trying to adjust to arbitrary user viewports with inescapable problems, to just peg the dimensions, so my apps always known their environment. The 16:9 (1920 x 1080) is just the most common computer monitor full-screen resolution, which is also the "landscape" orientation for many mobile devices. so, thank you for the request, and feel free to fork/innovate/modify my github repos!
  • u/magna
    u/cantelope yeah! I forked your repo and added a TODO note to myself to _maybe_ try adding it. But thanks for the additional background!
  • u/cantelope
    u/magna let me know if any other stuff here is interesting to you https://boss.mindhackers.org some of it is on github, others not
  • u/magna
    Bookmarked!

Please log in (or register) to comment.


function u(t) {

}//
138/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Noise Warping 〰️

Please log in (or register) to comment.

show FPS hide FPS share 1 remix fullscreen

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.

show FPS hide FPS share fullscreen
remix of d/32885 by u/tomxor

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Realtime Photon-Mapping 3

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Destroyed Shadow City Uncompressed 🏙️

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Sunset Islands 🌅

Please log in (or register) to comment.

Loading...
Next page