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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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function u(t) {

}//
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function u(t) {

}//
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function u(t) {

}//
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  • OK
  • u/lewdev
    t?0:c.before(`Challenge! Make the code in the comments to 140b (I tried)`)
  • u/ximavus
    nice!

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function u(t) {

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  • spherical margin

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function u(t) {

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  • spherical margin day mode

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function u(t) {

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  • note: when Z is negative, the thing is behind the 'camera' and should be omitted, unless you're doing a 360° equirectangular thing... this remix omits the rear activity which would appear as particles going in the wrong direction

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function u(t) {

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function u(t) {

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function u(t) {

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  • no Math.random

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function u(t) {

}//
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  • no Math.random

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