dwitter.net | cantelope (3062)

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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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  • spatial collapse

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  • music note, octave, freq in Hz

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  • I'm saddened that I didn't notice the white space at the bottom, before I posted this and viewed it in dark mode ;/ oh well.

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  • u/Paulwhoisaghost
    Love this, how long is it before condensing?
  • u/cantelope
    Paulwhoisaghost: for these (compressed) you can just overwrite "eval" with "throw" and it will throw the uncompressed code below the code \o/ or you can toggle the "compressed" switch provided on the beta site https://beta.dwitter.net which appears for compressed dweets

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  • u/vain
    F*cking cool rubber/morphing cube. Never saw this kind of fx before. Fantastic!
  • u/cantelope
    😂
  • u/NiekD
    where do you get the inspiration for cool effects from
  • u/cantelope
    dweets are sometimes harder to be ultra specific with a goal, due to the obvious constraints, but a big piece of my whole graphics repertoire is 3D math, sooo myself? haha not sure
  • u/tomxor
    So true. More often it's just the gradual emergence of "what if"... then after a while it may or may not fit, or by the time you've played with it long enough something else tangentially related emerges. It's all part of the fun.
  • u/rep_movsd
    Sometimes what you end up with is nothing like what you planned

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remix of d/26174 by u/384.cz

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  • golfed and on canvas

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