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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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  • Rolling boxes

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  • Recursion Soup
  • u/taupelink
    excellent
  • u/TGY
    amazing
  • u/Xen
    highly sexy, i can however sense the next version ;-)
  • u/vain
    Wow! Really cool looking effect and great color sheme !!! love it

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  • u/tomxor
    Inspired by d/23398. Uses raster/2d-voxel based intersection
  • u/Xen
    love it!
  • u/magna
    HOW?!
  • u/katkip
    how
  • u/tomxor
    It's particle physics, but the collisions are with implicit volumes. So rather than checking against a specific object, each pixel is intersected with the circle, if the pixel is filled and intersects, then it contributes velocity to the particle along the collision normal (the vector between the pixel and the point), the deeper the intersection based on the radius the greater the contribution... this is not correct at all and creates lots of phantom momentum, but is very simple and shares the code with drawining the screen.

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TGY

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  • #interactive clicker game, rules&source in comments
  • u/TGY
    balance is thrown each render (red symbols under code), to buy building click in top left corner, to add +1$ click anywhere, each upgrade gives +1$/sec, upgrades cost 9$, 18$, 27$... good luck, have fun :clown:
  • u/TGY
    shitty source (only escaped part): t?c.width*=1:p=b=m=0,d=s.split,,x.font="9cm s",onclick=e=>++m>p+9&&e.x+e.y<99?m-=(p=9*++b):0;for(a=b,s='';a;a>>=2)s+=d[a%4];x.fillText(b?s:d[0],0,4e2);throw m+=b/60
  • u/TGY
    4 skyscrapers win the game :-)
  • u/andrea270872
    nice

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  • Open To Interpretation

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  • Black Hole Looking Thing

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  • Pink legos? remix

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  • Playing with hue-rotate filter

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