dwitter.net | deobfuscate (358)

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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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function u(t) {

}//
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  • Parallel Universes

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  • You cant see me

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function u(t) {

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function u(t) {

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  • COde layout

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function u(t) {

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  • Blurring is actually pretty cool.
  • u/deobfuscate
    Add c.style["image-rendering"]='pixelated' to the end of the code to unblur it. Not recommended.

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  • Smoothly Repeating Cannon Shot.
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  • u/cantelope
    Erm, with all the requisite quotes and stuff: c.width+=0; x[f="fillRect"](0,540,50,p=100); x[f](30,565,p,50); x[f](a=((t*6e3|0)+((1+S(t))*5e3))%1920,585,10,10); x[f](a<(e=960)?e:a,y=490,20,200); x[f](e,a/3-p>y?y:a/3-p,20,200);
  • u/deobfuscate
    this is actually pretty cool
  • u/deobfuscate
    Markdown test: \`unticked code\`
  • u/deobfuscate
    yo it works

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  • The #default figured out how to walk.

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function u(t) {

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  • Music Rays🎵

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  • EYe pointer (use your mouse)

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