dwitter.net | deobfuscate (358)

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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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function u(t) {

}//
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  • You cant see me

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function u(t) {

}//
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  • The #default figured out how to walk.

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function u(t) {

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function u(t) {

}//
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  • eye am an elephant

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function u(t) {

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  • #default Rainbow (Happy Pride Month!)

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function u(t) {

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  • Self Portrait

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function u(t) {

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  • A very reliable and non-laggy method to check for even numbers.
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  • u/Joachim
    Lost 10 chars —> x.font='5em"' for(c.width=i=1e3;i--;)x.fillText(${i?'else ':''}if(number==${i})return ${i%2?'false':'true'};,99,99*i+t*-200+500)
  • u/Joachim
    report Lost 10 chars —> x.font='5em"' for(c.width=i=1e3;i--;)x.fillText(${i?'else ':''}if(number==${i})return ${i%2?'false':'true'};,99,99*i+t*-200+500)
  • u/Joachim
    Ah well. You’ve basically just got to add the backslashes back in for it to work.
  • u/deobfuscate
    119 chars, add ticks for(i=c.width=1e3;i--;x.font='3em"')x.fillText(${i?'else ':''}if(number==${i})return ${i%2==0};,100,100*i+t*-200+500)

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  • Learning to rotate a rotating square inside a square inside a square inside a square

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function u(t) {

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  • u/deobfuscate
    Add for(i=0;i<1080;i++)x.fillRect(C(t*i*10)*960+910,i,100,5) to the end of the code for something cooler :)

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  • Smoothly Repeating Cannon Shot.
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  • u/cantelope
    Erm, with all the requisite quotes and stuff: c.width+=0; x[f="fillRect"](0,540,50,p=100); x[f](30,565,p,50); x[f](a=((t*6e3|0)+((1+S(t))*5e3))%1920,585,10,10); x[f](a<(e=960)?e:a,y=490,20,200); x[f](e,a/3-p>y?y:a/3-p,20,200);
  • u/deobfuscate
    this is actually pretty cool
  • u/deobfuscate
    Markdown test: \`unticked code\`
  • u/deobfuscate
    yo it works

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