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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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  • composite water ripple + refraction effect remix
  • u/danny@hille.dk
    z=c.width=w=180,x.fillStyle='navy';for(m=2e4;m--;r=(a=X/90-1)*a+(b=Y/90-1.4)*b,d=-.1,z=S(a/d*r+t*4)-C(b/d+t*7))x.fillRect(X=m%w,Y=m/w,C(X/9-S(Y/39-t*3)^Y/9-C(X/33+t*4)+t*3)/z+1,z*.4)
  • u/Odog8
    Looks like a snes demoscene-to-be!
  • u/danny@hille.dk
    #water

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  • Alien invasion remix

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  • Prime fun 3 / 3 - when X is less than Y, then X modulo Y gives X, so we see the normal vertical prime stripes, white shows X is a prime. not sure about the rest, there seems to be a large white line around the line where X equals Y, #math #primes

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  • Prime fun 2 / 3 - Normally X binary XOR with Y produces a single white line, but if we only draw black when X XOR Y is a prime number, then we get a pattern. #math #primes

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  • Prime fun 1 / 3 - This is the standard X&Y (binary AND) Sierpinski triangle picture but only where X & Y is a prime number. perhaps revealing a relationship between primes and binary AND #math #primes

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  • Tapeworm

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remix of d/23869 by u/hvianna

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  • shaved some extra bytes off and managed to get the ratio I was originally aiming for

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  • Alien spaceship
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  • u/danny@hille.dk
    z=c.width=w=180;for(m=2e4;m--;d=(r=(X=i/w*4-2)*X+(Y=j/w*4-1.2)*Y)>1?0:C(r)/9,z=T(X/d-t*9+C(Y/d+t*9)))x.fillRect(i=m%w,j=m/w,z,2/z)
  • u/danny@hille.dk
    z=c.width=w=180;for(m=2e4;m--;d=(r=(X=i/w*4-2)*X-(Y=j/w*4-1.2)*Y)>1?-.04:C(r)/9,z=T(X/d-t*9+C(Y/d+t*9)))x.fillRect(i=m%w,j=m/w,z,2/z)
  • u/danny@hille.dk
    z=c.width=w=180;for(m=2e4;m--;)x.fillRect(i=m%w,j=m/w|0,1/z,z),d=(r=(X=i/w-.5)*X+(Y=j/w-.35)*Y)>.4?0:C(r)/9,z=C(X/d-t*9)*S(Y/d+S(t)*9)
  • u/ciaccodavide
    wow!

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