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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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  • cursed_lampshade.swf

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remix of d/9707 by u/f8f82804

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  • Inspired by d/9635, but with a very different approach: no looping or explicit state #functional #golf
  • u/donbright
    how???????
  • u/f8f82804
    Looping is done by recursion and state is managed with the context's transform stack
  • u/Toby
    Hi, could you explain what x[l='translate'] is accessing, please?

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remix of d/9672 by u/yonatan

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  • Show more comments…
  • u/f8f82804
    I also just realized that firefox won't mute speechSynthesis even though it shows an audio icon...
  • u/yonatan
    Chrome won't mute it either.
  • u/katkip
    That's genius
  • u/joeytwiddle
    @f8f82804 The first stage, we can simply not autoplay audio dweets. https://git.io/fA2Bp

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  • Tetris! #audio #music -- remixed to stop after one repeat if you scroll away
  • u/f8f82804
    if(t%7<.01)for(a=new AudioContext,s=0,i=28;f=99/.95**'222559977544579952245775499'[--i-1],i;)with(new OscillatorNode(a,{frequency:f}))connect(a.destination),start(s),stop(s+=(f/4|0)/f)
  • u/f8f82804
    #halting #no-clicking
  • u/384.cz
    #tetris

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  • proof-of-concept using #regex replacement rules to create self-similar #path2d

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remix of d/9674 by u/f8f82804

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  • u/donbright
    thats cool... how does it work?
  • u/joeytwiddle
    Very nice! #halftone
  • u/f8f82804
    u/donbright: I used the parameterization from d/5600. I like it a lot because it keeps fairly even density of dots on the surface. It's based on cylindrical coordinates where each point is at a different vertical level and the points spiral around. The key is that not all values of i result in drawing a dot. We drop the back half of the sphere with C(a) >0, but we also implicitly drop points where s*i-i*i is negative
  • u/donbright
    thanks... fascinating...

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