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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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function u(t) {

}//
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function u(t) {

}//
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  • u/hoppla1232
    Sir Moire apprecetiates this
  • u/Freak
    This is like one of those nightmares I have where everything keeps on getting faster and it scares me and I love it
  • u/joeytwiddle
    This is for me the definitive dwitter dweet #spiral
  • u/geb
    #background

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function u(t) {

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function u(t) {

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  • simple orthographic projection; try some factors on the lat λ and lon φ offsets t

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function u(t) {

}//
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  • u/mxfh
    //safer encoding: ;new Audio("data:audio/wav;base64,UklGRiQAAgBXQVZFZm10IBAAAAABAAIAAIAAAAAAAgAEABAAZGF0YQAA"+window.btoa(x.getImageData(0,128,c.width,32).data.reduce((data,byte)=>data+String.fromCharCode(byte),''))).play()
  • u/Xaviaro
    Breathtaking!
  • u/lionleaf
    #fractal #recursive
  • u/Galaxtone
    Of you let it run long enough it returns to the original image but sort of pixelated and a little more and it'll return to the original image

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