dwitter.net | iverjo (55735)

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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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  • April showers bring May flowers. #RoseCurve

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  • HλLF-DWEET - Dweet of the Year Edition

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  • u/joeytwiddle
    These are the voyages of the Starship Ninebars
  • u/KilledByAPixel
    Its continuing mission: to explore strange new dweets.
  • u/KilledByAPixel
    golfed... for(x.fillRect(0,0,i=F=2e3,F);i--;)x.clearRect(...i<9?[400+i*99+S(t)*300,400,50,200]:[(S(i)*99-t/9)*i%F,i*9%F,j=i%7,j])

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  • 2D #Starfield I squeezed in more colors and motion blur.

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  • Playing around with the new raster draw style I just added to the ade (auto dwitter emitter).

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  • u/f8f82804
    #d3 #sphere #perspective
  • u/katkip
    how lol
  • u/pavel
    I draw #default one pixel at a time and treat (x,y) of the pixels as angles (a,b) in spherical coordinates. Spherical to 3d cartesian is x=r*sin(a)*sin(b), y=r*cos(a)*sin(b), z=r*cos(b). Projecting 3d to 2d cartesian is x'=x/(2+y/r), y'=z/(2+y/r), and scaling pixel size by 1/(2+y/r)**2 so stuff in the back is smaller.

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