dwitter.net | jcchurch (196)

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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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remix of d/5600 by u/p01

function u(t) {

}//
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  • Show more comments…
  • u/fusty
    It would be amazing if you could post an expanded, commented version along with your 140 character versions on this site.
  • u/oldspork
    I'm completely new to all coding and just found out about this amazing community; how on Earth do these symbols code for a globe?
  • u/hg
    oldspork These symbols are just what unicode decides his binary data can best be represented as in text. The real magic is the charCodeAt part of their code.
  • u/iverjo
    #sphere #earth #globe

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remix of d/5281 by u/travistx

function u(t) {

}//
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function u(t) {

}//
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  • RotatingSpherePatternPrinter
  • u/alien
    wait what is going on here D: , could explain this x[i=frame] and T=x[i] plz
  • u/alien
    How can you add T a numer, isn't T a defined function?
  • u/iverjo
    frame is a number that starts at 0 and increases by 1 for each frame (this is actually a somewhat "hidden" feature in dwitter, and can be used as an alternative to t). T is initially a defined function (by dwitter), but the code in this dweet sets T to something else before a number is added to it. x[i=frame]=300 has the same result as i=frame,x[i]=300 because i=frame returns the new value of i
  • u/alien
    D:!!!! @iverjo thxs
  • u/13thptr
    #d3 #sphere

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function u(t) {

}//
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Xen
remix of d/547 by u/BriSeven

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function u(t) {

}//
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function u(t) {

}//
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  • u/Xen
    #2892 remix 92bytes hyper version

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