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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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  • um yeah... ray-tracing is too hard

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  • does this counts as a noise function? #katkweet

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  • just my type of generic dweets #katkweet

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remix of d/19124 by u/katkip

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  • swastika (not nazi propaganda, it's just used as a symbol of divinity and spirituality in Hinduism, Buddhism etc...)

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  • do what it says

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  • #throw #sierpinski may break the other dweets so comment the whole dweet before scrolling down ;)

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  • u/pavel
    104 c.replaceWith(c=c.cloneNode(false));with(c.getContextwebgl)clearColor(t,0,0,1),clear(COLOR_BUFFER_BIT)
  • u/pavel
    I've no experience with webgl but it seems like you need twenty lines of code to draw a square...
  • u/katkip
    That's true
  • u/New_Core
    I've no experience with webgl either.. but saw you could do a square just adding: enable(SCISSOR_TEST),scissor(200,200,400,500) ..to clear a rect in that pos and size ..

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