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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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function u(t) {

}//
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  • Golfed my Langton's ant enough to fit in some scaling
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  • u/alien
    Hi there what is this part doing a=w*!x. ? :)
  • u/BalintCsala
    @alien I think that gets the image data at the current position and if it's red, makes the fillStyle black and vice-versa
  • u/nabbydude
    @alien @BalintCsala is right, x.blahblah is 0 if the pixel is black and 255 if its red, inverting it makes 0 into 1 and 255 into 0, and then we multiply by w because its a big number (>255) to make the color more visible
  • u/nabbydude
    @alien @BalintCsala is right, x.blahblah is 0 if the pixel is black and 255 if its red, inverting it makes 0 into 1 and 255 into 0, and then we multiply by w because its a big number (>255) to make the color more visible

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  • Smallest I could pack Langston's ant
  • u/micahcowan
    Ha. Is it kosher to break out of the function definition body like that? Seems like something u/lionleaf might have on his "to remove" list. :)

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  • Fixed the colors and just barely managed to squeeze in a loop to speed it up
  • u/lionleaf
    Ooops, looks like the }{ trick broke. Sorry :|
  • u/nabbydude
    haha, just another challenge to overcome ;)

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