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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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remix of d/3693 by u/Citiral

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  • Garbled snowflake tour

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  • Accident in space #2

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  • David Lynch & Nine Inch Nails inspired. Epilepsy warning.
  • u/Xen
    love it, think we past the warning with some of mine lol
  • u/Qwitter
    Nice! Hollywood perfect

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  • Bubble sort visualizer

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remix of d/3408 by u/magna

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  • Textile

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  • doh. left x.stroke() in there by mistake.

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  • Spritegen! Generates 48 random sprites each time the dweet is run (make a change to rerun the dweet)

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  • u/kchplr
    ninerdelta: I think that the reason is that c.width|=something is not only clearing the canvas but also the 2d context. Without it each iterations keeps adding arcs to the current path, by the 10th frames there are 2000 arcs to redraw, by the 50th frames there are 10000, etc. In a, err, "non-cold golfing codebase" you could avoid this by using beginPath and closePath.
  • u/kchplr
    "cold golfing", superb. I meant code golfing...
  • u/ninerdelta
    ah that makes sense, thanks!
  • u/donbright
    now this is fine work

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