dwitter.net | pavel (31975)

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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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remix of d/26160 by u/384.cz

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  • rotating square
  • u/Ghoust
    does anyone know a better way of doing this?
  • u/danny@hille.dk
    I'm not sure it's better, but this another way: c.width+=0; x.translate(960,540); x.rotate(t); x.fillRect(-250,-250,500,500)
  • u/KilledByAPixel
    for(c.width|=i=4;i--;x.fill())x.arc(960,540,500,a=i*11+t,a)
  • u/rodrigo.siqueira
    I like this 3D rotation: x.fillRect(700,300,400,400) ; c.style="transform:rotate3d(1,5,2,"+t*2+"rad)"

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remix of d/26153 by u/384.cz

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  • Tapper

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  • Smoler Swing Set

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  • Pythagoras Tree

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function u(t) {

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  • Rain

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  • u/danny@hille.dk
    You found Atlantis 👍
  • u/vain
    Great! Reminds me a bit of "H-Immersion by Ctrl-Alt-Test" 👍
  • u/Qwitter
    I feel like a guardian is about to curse me when I look at this one.

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  • Generative Unicode Abstract

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  • Color bleed

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  • overlapping portals

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